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Fix a body to interact with two other bodies

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i have a cut which is in the shape of a rod.this is joined to a cylinder in the scene using a fixed joint.now i want to attach it to another cube in the scene which moves here and there .on using the fixed joint the rod does not move.whereas the end of the rod attached to the cube must move along with the cube,while the other end must remain stationary with the cylinder.how can i accomplish it in unity.(pic included).thank you.![alt text][1] [1]: /storage/temp/41978-joint.png

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