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Attach draggable sphere to camera when touched

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Hello community Im currently working on a university project with unity... We have a 360 degree image mapped on a sphere (when you are in the sphere with the camera you can see the image of the room). Now we want to make it interactable, so you can grab the sphere (for example from a table) and pull it to your camera. It should stick to the camera when they touch. So you are always in the middle otherwise you get perspectival distortion. It would be nice if you could drag the sphere back again from the camera. Can anyone help me? Would be very nice !!

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