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Visual Studio won't attach to Unity, even after Vs Tools for Unity update

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Hey guys, I have a problem that's been posted on here quite a lot, but mine has bit of a twist. I have 2 versions of Unity installed on my laptop: 5.5.0f3, which I use for most projects, as well as 5.4.1f, which I'm required to use for a single project. With the 5.4.1f version, when I try to attach Visual Studio to Unity so I can debug with breakpoints and such, Visual studio can't find any instances of Unity. With 5.5.0, attaching works as expected. All the other posts I found about this problem seemed to be solved by updating to the newest version of the Visual Studio Tools for Unity, but that didn't help in my case. Updating to Visual studio 2017 (I used 2015 before) didn't help either. Has anyone encountered this problem before and found a fix or workaround? Thanks in advance!

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